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WWE 2K22

Background

MyRise Mode

  • Worked on the mode with a team size of around 15 people.

  • Started work on the mode when the team had finished most of the implementation of male side of the career mode.

  • I took about a week to understand most of the tools that the team was working with and I quickly implemented some of the remainder of the male storylines.

  • For the female career side, I was a part of the starting point of when the team implemented the storylines.

  • I was part of the process of implementing the story parts to assembling them to polish/bug fixing storylines.

Creation Suite Mode

  • After MyRise, I got into working with this team at the polishing phase where I was working with a team of around 13 people.

  • My focus in this mode was to help out in closing tickets around the problems seen in Create-a-Superstar mode.

  • I helped with organizing the tickets that were coming in everyday and making sure most of the high priority issues were dealt with first.

  • Did work a little in Create-a-Championship but only to resolve some bugs in that mode.

MyUniverse Mode

  • After MyRise, I joined this team and Creation team to help out on issues in the modes.

  • Briefly helped out on organizing data for the designer so that the roster is up to date in the mode.

  • Learned the systems in under a week to close out some of the smaller bugs that the designer had.

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