top of page

Portfolio Highlights

maxresdefault.jpg

Level Designer
Worked on multiple levels and scenes for an unannounced action adventure VR game for Camouflaj.

 

Solo Project - Level / Tech Design
Jiyuu is a 3D first-person platformer about a robot trying to escape a lab with grapple arms. The game was made in Unreal 4.23 using assets from Unreal marketplace, shapes made in Maya, and Unreal material blueprints. The project was focused on tech and level design where
I had guidance from Christopher Orth (Infamous 2) on the level design ideas. 

Game Designer
WWE 2K22 is a multi-platform wrestling game. Worked on MyRise, Creation Suite, and MyUniverse mode. Had the opportunity to implement story gameplay in MyRise, helped out in polishing up the Creation Suite, and worked a bit in Universe Mode.

Technical Level Designer
Psychic Detective is a 3D narrative puzzle game about a detective with psychic abilities solving a case on a train. The game was made in Unreal 4.23 with assets made in Maya and from Unreal Starter Content. The game was originally going to be an RPG with many player choices to determine the story but was scoped down due to time.

bottom of page